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omshell (1)
  • >> omshell (1) ( Linux man: Команды и прикладные программы пользовательского уровня )
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    NAME

    omshell - OMAPI Command Shell
     
    

    SYNOPSIS

    omshell  

    DESCRIPTION

    The OMAPI Command Shell, omshell, provides an interactive way to connect to, query, and possibly change, the ISC DHCP Server's state via OMAPI, the Object Management API. By using OMAPI and omshell, you do not have to stop, make changes, and then restart the DHCP server, but can make the changes while the server is running. Omshell provides a way of accessing OMAPI.

    OMAPI is simply a communications mechanism that allows you to manipulate objects. In order to actually use omshell, you must understand what objects are available and how to use them. Documentation for OMAPI objects can be found in the documentation for the server that provides them - for example, in the dhcpd(1) manual page and the dhclient(1) manual page.  

    CONTRIBUTIONS

    This software is free software. At various times its development has been underwritten by various organizations, including the ISC and Vixie Enterprises. The development of 3.0 has been funded almost entirely by Nominum, Inc.

    At this point development is being shepherded by Ted Lemon, and hosted by the ISC, but the future of this project depends on you. If you have features you want, please consider implementing them.  

    LOCAL AND REMOTE OBJECTS

    Throughout this document, there are references to local and remote objects. Local objects are ones created in omshell with the new command. Remote objects are ones on the server: leases, hosts, and groups that the DHCP server knows about. Local and remote objects are associated together to enable viewing and modification of object attributes. Also, new remote objects can be created to match local objects.  

    OPENING A CONNECTION

    omshell is started from the command line. Once omshell is started, there are several commands that can be issued:

    server address

    where address is the IP address of the DHCP server to connect to. If this is not specified, the default server is 127.0.0.1 (localhost).

    port number

    where number is the port that OMAPI listens on. By default, this is 7911.

    key name secret

    This specifies the TSIG key to use to authenticate the OMAPI transactions. name is the name of a key defined in dhcpd.conf with the omapi-key statement. The secret is the secret key generated from dnssec-keygen or another key generation program.

    connect

    This starts the OMAPI connection to the server as specified by the server statement.
     

    CREATING LOCAL OBJECTS

    Any object defined in OMAPI can be created, queried, and/or modified. The object types available to OMAPI are defined in dhcpd(8) and dhclient(8). When using omshell, objects are first defined locally, manipulated as desired, and then associated with an object on the server. Only one object can be manipulated at a time. To create a local object, use

    new object-type

    object-type is one of group, host, or lease.

    At this point, you now have an object that you can set properties on. For example, if a new lease object was created with new lease, any of a lease's attributes can be set as follows:

    set attribute-name = value

    Attribute names are defined in dhcpd(8) and dhclient(8). Values should be quoted if they are strings. So, to set a lease's IP address, you would do the following: set ip-address = 192.168.4.50
     

    ASSOCIATING LOCAL AND REMOTE OBJECTS

    At this point, you can query the server for information about this lease, by

    open

    Now, the local lease object you created and set the IP address for is associated with the corresponding lease object on the DHCP server. All of the lease attributes from the DHCP server are now also the attributes on the local object, and will be shown in omshell.  

    VIEWING A REMOTE OBJECT

    To query a lease of address 192.168.4.50, and find out its attributes, after connecting to the server, take the following steps:

    new lease

    This creates a new local lease object.

    set ip-address = 192.168.4.50

    This sets the local object's IP address to be 192.168.4.50

    open

    Now, if a lease with that IP address exists, you will see all the information the DHCP server has about that particular lease. Any data that isn't readily printable text will show up in colon-separated hexadecimal values. In this example, output back from the server for the entire transaction might look like this:

    
    > new "lease"
    obj: lease
    > set ip-address = 192.168.4.50
    obj: lease
    ip-address = c0:a8:04:32
    > open
    obj: lease
    ip-address = c0:a8:04:32
    state = 00:00:00:02
    dhcp-client-identifier = 01:00:10:a4:b2:36:2c
    client-hostname = "wendelina"
    subnet = 00:00:00:06
    pool = 00:00:00:07
    hardware-address = 00:10:a4:b2:36:2c
    hardware-type = 00:00:00:01
    ends = dc:d9:0d:3b
    starts = 5c:9f:04:3b
    tstp = 00:00:00:00
    tsfp = 00:00:00:00
    cltt = 00:00:00:00
    

    As you can see here, the IP address is represented in hexadecimal, as are the starting and ending times of the lease.  

    MODIFYING A REMOTE OBJECT

    Attributes of remote objects are updated by using the set command as before, and then issuing an update command. The set command sets the attributes on the current local object, and the update command pushes those changes out to the server.

    Continuing with the previous example, if a set client-hostname = "something-else" was issued, followed by an update command, the output would look about like this:

    
    > set client-hostname = "something-else"
    obj: lease
    ip-address = c0:a8:04:32
    state = 00:00:00:02
    dhcp-client-identifier = 01:00:10:a4:b2:36:2c
    client-hostname = "something-else"
    subnet = 00:00:00:06
    pool = 00:00:00:07
    hardware-address = 00:10:a4:b2:36:2c
    hardware-type = 00:00:00:01
    ends = dc:d9:0d:3b
    starts = 5c:9f:04:3b
    tstp = 00:00:00:00
    tsfp = 00:00:00:00
    cltt = 00:00:00:00
    > update
    obj: lease
    ip-address = c0:a8:04:32
    state = 00:00:00:02
    dhcp-client-identifier = 01:00:10:a4:b2:36:2c
    client-hostname = "something-else"
    subnet = 00:00:00:06
    pool = 00:00:00:07
    hardware-address = 00:10:a4:b2:36:2c
    hardware-type = 00:00:00:01
    ends = dc:d9:0d:3b
    starts = 5c:9f:04:3b
    tstp = 00:00:00:00
    tsfp = 00:00:00:00
    cltt = 00:00:00:00
    
     

    NEW REMOTE OBJECTS

    New remote objects are created much in the same way that existing server objects are modified. Create a local object using new, set the attributes as you'd wish them to be, and then create the remote object with the same properties by using

    create

    Now a new object exists on the DHCP server which matches the properties that you gave your local object. Objects created via OMAPI are saved into the dhcpd.leases file.

    For example, if a new host with the IP address of 192.168.4.40 needs to be created it would be done as follows:

    
    > new host
    obj: host
    > set name = "some-host"
    obj: host
    name = "some-host"
    > set hardware-address = 00:80:c7:84:b1:94
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    > set hardware-type = 1
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    hardware-type = 1
    > set ip-address = 192.168.4.40
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    hardware-type = 1
    ip-address = c0:a8:04:28
    > create
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    hardware-type = 00:00:00:01
    ip-address = c0:a8:04:28
    > 
    

    Your dhcpd.leases file would then have an entry like this in it:

    
    host some-host {
      dynamic;
      hardware ethernet 00:80:c7:84:b1:94;
      fixed-address 192.168.4.40;
    }
    

    The dynamic; line is to denote that this host entry did not come from dhcpd.conf, but was created dynamically via OMAPI.  

    RESETTING ATTRIBUTES

    If you want to remove an attribute from an object, you can do this with the unset command. Once you have unset an attribute, you must use the update command to update the remote object. So, if the host "some-host" from the previous example will not have a static IP address anymore, the commands in omshell would look like this:

    
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    hardware-type = 00:00:00:01
    ip-address = c0:a8:04:28
    > unset ip-address
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    hardware-type = 00:00:00:01
    ip-address = <null>
    > 
    
     

    REFRESHING OBJECTS

    A local object may be refreshed with the current remote object properties using the refresh command. This is useful for object that change periodically, like leases, to see if they have been updated. This isn't particularly useful for hosts.  

    DELETING OBJECTS

    Any remote object that can be created can also be destroyed. This is done by creating a new local object, setting attributes, associating the local and remote object using open, and then using the remove command. If the host "some-host" from before was created in error, this could be corrected as follows:

    
    obj: host
    name = "some-host"
    hardware-address = 00:80:c7:84:b1:94
    hardware-type = 00:00:00:01
    ip-address = c0:a8:04:28
    > remove
    obj: <null>
    > 
    
     

    HELP

    The help command will print out all of the commands available in omshell, with some syntax pointers.  

    SEE ALSO

    dhcpctl(3), omapi(3), dhcpd(8), dhclient(8), dhcpd.conf(5), dhclient.conf(5).  

    AUTHOR

    omshell was written by Ted Lemon of Nominum, Inc. Information about Nominum can be found at http://www.nominum.com. This preliminary documentation was written by Wendy Verschoor of Nominum, Inc., while she was testing omshell.


     

    Index

    NAME
    SYNOPSIS
    DESCRIPTION
    CONTRIBUTIONS
    LOCAL AND REMOTE OBJECTS
    OPENING A CONNECTION
    CREATING LOCAL OBJECTS
    ASSOCIATING LOCAL AND REMOTE OBJECTS
    VIEWING A REMOTE OBJECT
    MODIFYING A REMOTE OBJECT
    NEW REMOTE OBJECTS
    RESETTING ATTRIBUTES
    REFRESHING OBJECTS
    DELETING OBJECTS
    HELP
    SEE ALSO
    AUTHOR


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