у меня ошибка =(
./hlds_run -game cstrike +map de_aztec +maxplayers 10 -debug -nomaster -insecure -port 27015
Auto detecting CPU
Using default binary.
Enabling debug mode
Auto-restarting the server on crashConsole initialized.
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 16:14:38 Oct 24 2006 (3651)
STEAM Auth Server
couldn't exec language.cfg
WARNING: UDP_OpenSocket: port: 27015 bind: Address already in use
FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port 27015.
email debug.log to linux@valvesoftware.com
Wed Jun 3 12:52:44 BST 2009: Server restart in 10 seconds
Wed Jun 3 12:52:48 BST 2009: Server Quit
а в логе
CRASH: Wed Jun 3 12:01:46 BST 2009
Start Line: ./hlds_i486 -nomaster -insecure -debug -game cstrike +port 27015 +map de_dust2 +maxplayers 12 -pidfile hlds.36430.pid
End of crash report
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CRASH: Wed Jun 3 12:02:03 BST 2009
Start Line: ./hlds_i486 -nomaster -insecure -debug -game cstrike +port 27015 +map de_dust2 +maxplayers 12 -pidfile hlds.36430.pid
End of crash report
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CRASH: Wed Jun 3 12:49:33 BST 2009
Start Line: ./hlds_i486 -game cstrike +map de_aztec +maxplayers 10 -debug -nomaster -insecure -port 27015 -pidfile hlds.87345.pid
End of crash report
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CRASH: Wed Jun 3 12:52:44 BST 2009
Start Line: ./hlds_i486 -game cstrike +map de_aztec +maxplayers 10 -debug -nomaster -insecure -port 27015 -pidfile hlds.90901.pid
End of crash report
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